<!DOCTYPE html>
<html lang="en">
  <head>
    <meta charset="utf-8" />
    <meta http-equiv="X-UA-Compatible" content="IE=edge" />
    <meta
      name="viewport"
      content="width=device-width, initial-scale=1, maximum-scale=1, minimum-scale=1, user-scalable=no"
    />
    <meta name="description" content="Draw a rectangle on the globe surface" />
    <meta name="cesium-sandcastle-labels" content="Development" />
    <title>Cesium Demo</title>
    <script type="text/javascript" src="../Sandcastle-header.js"></script>
    <script
      type="text/javascript"
      src="../../../Build/CesiumUnminified/Cesium.js"
      nomodule
    ></script>
    <script type="module" src="../load-cesium-es6.js"></script>
  </head>
  <body
    class="sandcastle-loading"
    data-sandcastle-bucket="bucket-requirejs.html"
  >
    <style>
      @import url(../templates/bucket.css);
    </style>
    <div id="cesiumContainer" class="fullSize"></div>
    <div id="loadingOverlay"><h1>Loading...</h1></div>
    <div id="toolbar"></div>
    <script id="cesium_sandcastle_script">
      function startup(Cesium) {
        "use strict";
        //Sandcastle_Begin
        // Create the viewer.
        var viewer = new Cesium.Viewer("cesiumContainer");
        var scene = viewer.scene;

        // Example 1: Draw a red rectangle on the globe surface.
        var redRectangleInstance = new Cesium.GeometryInstance({
          geometry: new Cesium.RectangleGeometry({
            rectangle: Cesium.Rectangle.fromDegrees(-110.0, 20.0, -80.0, 25.0),
            vertexFormat: Cesium.PerInstanceColorAppearance.VERTEX_FORMAT,
          }),
          attributes: {
            color: Cesium.ColorGeometryInstanceAttribute.fromColor(
              new Cesium.Color(1.0, 0.0, 0.0, 0.5)
            ),
          },
        });

        // Example 2: Draw a green extruded rectangle.

        // The extrudedHeight option is used to set the height of the
        // extruded side.  The height option is used to specify the distnace
        // from the globe surface to the rectangle.  The rotation
        // option can also be used to rotate the rectangle.
        var greenRectangleInstance = new Cesium.GeometryInstance({
          geometry: new Cesium.RectangleGeometry({
            rectangle: Cesium.Rectangle.fromDegrees(-100.0, 30.0, -90.0, 40.0),
            rotation: Cesium.Math.toRadians(45),
            extrudedHeight: 300000.0,
            height: 100000.0,
            vertexFormat: Cesium.PerInstanceColorAppearance.VERTEX_FORMAT,
          }),
          attributes: {
            color: Cesium.ColorGeometryInstanceAttribute.fromColor(
              new Cesium.Color(0.0, 1.0, 0.0, 0.5)
            ),
          },
        });

        // Add both rectangle instances to primitives
        scene.primitives.add(
          new Cesium.Primitive({
            geometryInstances: [redRectangleInstance, greenRectangleInstance],
            appearance: new Cesium.PerInstanceColorAppearance({
              closed: true,
            }),
          })
        );
        //Sandcastle_End
        Sandcastle.finishedLoading();
      }
      if (typeof Cesium !== "undefined") {
        window.startupCalled = true;
        startup(Cesium);
      }
    </script>
  </body>
</html>
